Eidos-Montreal knocked it out of the park. I’ve never said this in a review before, but the dialogue is the best part of the game. The amount of dialogue that Eidos-Montreal crafted is off the charts, and most of it is nicely penned, offering the witty humor, heartfelt intimacy, and sheer chaos you’d expect from the Guardians.ĭrax’s inability to comprehend common colloquialisms and phrases brings big laughs and is just as good as James Gunn’s take on the character in the Guardians’ movies. Any moments of quiet made me question if the game was not working properly. A second rarely goes by without the Guardians sharing their thoughts. When I say “nonstop,” I mean they never stop talking. For the next 15-plus hours of gameplay, I listened to these misfits bicker, hurl insults, and chatter nonstop – much to my enjoyment. Gamora and Rocket are at each other’s throats. From the moment the Guardians of the Galaxy are introduced as a space-faring team that will do anything for a quick buck, it’s abundantly clear how much of a dysfunctional mess they are.
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